Rotate scene by angle degrees around axis
m_rotate(id, angle, axis = "v", animationDuration = 0, fixedPath)R3dmol id or a r3dmol object (the output from
r3dmol())
Angle, in degrees numeric, to rotate by.
Axis ("x", "y", "z", "vx",
"vy", "vz")
to rotate around. Default "y". View relative (rather than model
relative) axes are prefixed with "v". Axis can also be specified as a
vector.
an optional parameter of milliseconds numeric
that denotes the duration of the rotation animation. Default 0 (no
animation)
if true animation is constrained to
requested motion, overriding updates that happen during the animation
R3dmol id or a r3dmol object (the output from
r3dmol())